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Anime Dice Towers Guide โ€” Dragon, Infinity, Hidden Leaf & Super Saiyan

Anime Dice Towers explained: the four towers (Dragon, Infinity, Hidden Leaf, Super Saiyan), the Floor climb from 1 to 49+, Dragon Income buffs, tower quests and the units that push high floors.

Last verified: 2026-10-29Priority: P1Source-tagged facts below

The Anime Dice Towers are the game's battle mode: four towers, each climbed Floor by Floor, paying out time-limited income buffs and feeding the weekly quest board. Your plot income funds the dice, but the Towers are where units fight โ€” and where damage and health traits finally matter.

The Four Towers

Four towers are confirmed on screen in the hub's TOWERS area:

TowerConfirmed context
Dragon TowerGrants the +1 Dragon Income buff family (see below)
Infinity TowerNamed on the Towers screen
Hidden Leaf TowerNamed on the Towers screen
Super Saiyan TowerNamed on the Towers screen
Seen in footage ยท 2026-10-29

The Floor Climb

Each tower climbs Floors โ€” Floor 1 through 24 appear across mid-game footage, and Floor 49 is the highest captured on camera in endgame runs. Two structural notes from the screens:

  • Floor bands gate unit contexts: Floor 20+ markers appear alongside Titanic-tier units (e.g. Titanic Ichiga), meaning the deep floors are where top-tier units earn their keep.
  • Tower screens show their own odds ladders for rewards (1 in 160k and rarer bands visible) โ€” treat tower rewards as their own gacha layer on top of the plot rolls.

Each run costs Tickets โ€” the entry currency that started appearing in code rewards from UPDATE4 onward (the current code pool hands out 10-20 per code, which is why Tickets were added to the reward table in the first place).

Dragon Income Buffs

Clearing Dragon Tower floors grants time-limited buffs, read on screen:

  • +1 Dragon Income | Rare โ€” lasts 2m 0s
  • Higher Dragon Luck tiers appear alongside (e.g. +1 Dragon Luck I on endgame screens)

The 2-minute window is the whole strategy: buff windows are short, so they're worth chaining into active plot sessions (or saving before a rebirth cycle, when your income base is at its highest).

Tower Quests

The weekly quest board tracks tower performance directly:

  • "Defeat 2 towers!" โ€” early-game tier
  • "Defeat 15 towers!" โ€” weekly grind tier

Quests refresh weekly ("Refreshes in 6d 23h" on the board), and tower completions count alongside roll and sell quests toward the same reward pool.

What Units Push Floors

Tower combat runs on damage and health, not income โ€” which flips the usual priorities:

  1. Damage/Health traits โ€” a Money-trait unit is a plot worker; a Samurai/Shogun combat trait unit is a tower climber (full trait table).
  2. Unit levels โ€” levels raise battle stats directly; the Auto-fight toggle handles the grind.
  3. Size tier โ€” Titanic units carry the battle weight for Floor 20+ pushes; the tier list ranks the odds of each.

FAQ

How many towers are in Anime Dice?

Four confirmed on screen: Dragon Tower, Infinity Tower, Hidden Leaf Tower and Super Saiyan Tower.

What is the highest floor in Anime Dice?

Floor 49 is the highest captured on camera; the ladder may extend further in endgame.

What are Tickets for in Anime Dice?

Tower entries. They join the reward pool from UPDATE4 onward โ€” stock up from the codes page before a tower session.

Do towers pay money?

Indirectly: clears grant time-limited buffs like +1 Dragon Income (2 minutes), and tower quests pay into the weekly reward board. The money curve itself still runs through your plot โ€” see the money guide.

All guide

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